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Fallout 4

Discussion in 'Gaming' started by RazTutu, Sep 16, 2016.

  1. RazTutu

    RazTutu Member

    I think a lot of people know already about this game. It was developed by Bethesda Game Studios and published by Bethesda Softworks for Microsoft Windows, PlayStation 4, and Xbox One. It is the sixth major installment in the Fallout series, and was released worldwide on November 10, 2015. I want to tell you that bethesda never disappointed me. I enjoyed every game they ever made.

    Fallout 4 is set in a post-apocalyptic Boston in the year 2287, 210 years after a devastating nuclear war. The player character emerges from an underground nuclear fallout shelter known as Vault 111, and subsequently explores the world, completes various quests and acquires experience points to level up their character. It is the first game in the series to feature full voice acting for the protagonist.



    Returning features include a camera that can switch between a first-person and third-person perspective, and the ability to roam anywhere on the map. Fallout 4 introduces new features including a layered armor system, base-building, a dynamic dialogue system featuring 111,000 lines of dialogue, an in-depth crafting system which implements every lootable object in the game, and much more. Enemies such as mole rats, raiders, super-mutants, deathclaws, and feral ghouls return in Fallout 4, along with the companion Dogmeat.

    Who is Dogmeat? - Your best friend



    Players have the ability to roam anywhere on the map, and leave a conversation at any time. They have the ability to customize weapons; the game includes over 50 base guns, which can be crafted with a variety of modifications, such as barrel types and laser focus, with over 700 modifications available.

    Did you hear this? 700 MODIFICATIONS. This is A LOT.

    The story begins on the morning of October 23, 2077 at the player character's home Sanctuary Hills, with the player character, their spouse (Nate or Nora depending on the player character's gender), their son Shaun, and their robotic butler, Codsworth. As the player character is preparing for an event at the Veteran's Hall in Cambridge, a representative from Vault-Tec comes to inform them that their family is approved for admittance into Vault 111, the local fallout shelter. Moments later, a news bulletin warns of an incoming nuclear attack, prompting the family to evacuate to the Vault. They enter just as a nuclear bomb explodes. Upon entering the Vault, the player character and their family are tricked into entering cryogenic tubes by the Vault-Tec staff and frozen alive.



    Fallout 4 uses Bethesda's Creation Engine, which was created for The Elder Scrolls V: Skyrim. Just after Fallout 3's release, the team devised numerous design objectives to meet for Skyrim—which were updated for Fallout 4's next-gen hardware requirements. The updated Creation Engine allows for numerous improvements in graphical fidelity over Bethesda's previous efforts. For instance, the draw distance renders much farther than previous Fallout games; in an interview on the engine for Skyrim, Howard provided an example where the player can stare at a small object such as a fork in detail, and then look up at a mountain and run to the top of it.

    There is a mobile fallout game developed by bethesda named fallout shelter

    https://play.google.com/store/apps/details?id=com.bethsoft.falloutshelter&hl=ro
     
  2. Bonniekiller

    Bonniekiller Member

    So I have never played any of the fallout games but being able to customize and roam around sounds awesome. Probably one of the things I like most in a game is when it feels a lot like real life in the sense that I can go where I want and do what I want, within reason.
     

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