This time I will talk about a game developed this year by Hello Games, an indie team with only 16 members. Here it's an image with them: https://postimg.org/image/zg36eegur/ No man's sky is a survival game where you have to explore the galaxy. Yes, the whole galaxy. This game has <h1>18,446,744,073,709,551,616 planets</h1> I know it's a big number but it's a game that simulates the whole galaxy, right? No Man's Sky is primarily designed as a single-player game, though discoveries are shared to all players, and friends can track each other on the game's galactic map. Hello Games' Sean Murray stated that one might spend about forty hours of gametime to reach the center of the galaxy if they did not perform any side activities, but he also fully anticipated that players would play the game in a manner that suits them, such as having those that might try to catalog the flora and fauna in the universe, while others may attempt to set up trade routes between planets. This game was overhyped and it started very bad, but Hello Games said they will work hard on every problem they have. I enjoy listening to music about games, so I will drop a link here with an amazing song by Dan Bull: The player character, known as the Traveller, wakes up on a remote planet near their crashed spacecraft. They receive a message from an entity called "The Atlas" that offers its guidance, directing the character to make the necessary repairs to the spacecraft and collecting the resources needed to fuel a hyperspace jump to another solar system. En route, they encounter individual members of three alien species, the Gek, the Korvax, and the Vy'keen, that inhabit the galaxy. As the Traveller moves towards other systems, they are alerted to a presence of a space anomaly in a nearby system. Travelling there they find a space station where two aliens wait for them, Priest Entity Nada and Specialist Polo. Nada and Polo have knowledge beyond what other aliens in the galaxy appear to possess, including being able to speak without translation to the Traveller. Here it's another music song Most of the universe in No Man's Sky is procedurally generated, including solar systems, planets, weather systems, flora and fauna on these planets, the behaviour of these creatures, and artificial structures like buildings and spacecraft. The generation system is based primarily on providing a single seed number to their deterministic engine which would create all the features of the universe exactly the same way every time this process is run with the same seed using the repeatability of pseudorandom number generators. You can buy the game from steam: http://store.steampowered.com/app/275850/">http://store.steampowered.com/app/275850/ This game is not for everyone, it's hard to enjoy it if you was very hyped for it.